It’s not often I use the term ‘Legend’, but this term is apt for one of my 3ds Max hero’s Ted Boardman. Ted recently got in contact to say he has just launched a new book.
If your new to 3s Max, then Ted may not be a name you know, however, in my opinion he remains the best trainer out there for Max. If you ever get the chance to sit through one of his many presentations or classes, you will see why. He has an excellent ability to explain complex tasks with ease, whilst focusing on the tools and workflows that are often overlooked in 3ds Max. Ted Boardman has been author or co-author of 14 books on 3ds Max.
It is, therefore, great news to hear he has launched a new book from Focal, called: Getting Started in 3d with 3ds Max.
Ted mentions, the book “is intended to help new users of 3ds Max 2013 learn the important fundamental processes of workflow by explaining why things work the way they do and not just which buttons to push.
The book is in two parts; basic concepts of 3ds Max, then a series of tutorials that put those concepts into context for a typical production workflow. These lessons are also useful to self-taught users that have missed some of those concepts that make day to day work with 3ds Max more efficient and flexible.”
Topics covered include, Pre-planning, Storyboarding; Project organization; Project deliverables; User interface: Creating objects: Object transformation: Object selections: Object cloning: Scene setup: 2D shapes: Modifiers: Lofting: Lighting basics: Materials: Mapping coordinates: Camera basics: Rendering basics; Creating 3D primitive objects: 3D procedural modelling: Sub-object editing: Types of surfaces: Graphite Modelling Tools; Compound objects; Exterior lighting; Multiple materials; Introduction to animation; Intermediate modelling; Intermediate animation; Global illumination; Effects; Introduction to Inverse Kinematics; Character animation; Introduction to Dynamics; Introduction to scripting; Intermediate rendering; Post Production; Scene assembly; and Introducing Composite workflow
More info on Amazon here: Getting Started in 3d with 3ds Max.
This is one book worth a closer look.