What better way to start the year than with the news that 3ds Max 2012 has taken home the 2011 Game Developer Magazine Frontline award for Best Art Tool. I am sure you will agree this is great news, but is enhanced by the tough competition it faced, and knowing that two other Autodesk gameware products were nominated in the middleware category, Kynapse and Scaleform.
This year marked the 14th annual awards “honoring excellence and innovation in tools for game development.”
You can see the full list of nominees by clicking here. The other categories included Art, Audio, Middleware, Game engines as well as Network and Programming / Production tools.
A special thanks to all of the Game Developer Magazine and Gamasutra readers who voted for 3ds Max. Your continued support is greatly appreciated.